Something Ventured

Darker Depths
Trouble in Windshire

The newly formed “Burning Sindar” adventuring company finally arrives at the small town of Windshire, in Aundair. The old dwarf Teldorthan seemed to finally prove his worth by getting all of the travel papers in order. The journey into Aundair from the Eldeen Reaches passed without international incident.

In the small hamlet of Windshire the party met the locals, drank, beer, and was nearly evicted from the lone Inn. Marious was able to smooth talk the establishment’s owner and ensure all was well…after first causing her intense anger.

The group learned of kobold raids that plague the local trade routes. They agreed to Lord Padraig’s request to find and eliminate the source of the trouble at the nearby kobold lair. Further, the Burning Sindars learned of a missing scholar named Douven Staul. He has apparently vanished while searching an ancient dragon burial site to the southwest. Forgetting about the goblins in the abandoned temple in the nearby town of Redleaf, in the Eldeen Reaches, the group learned nothing new about that menace or how it could be related to the troubles here.

The group decided to investigate the kobold threat first. They figure that if any dragons have been dead at the burial ground for thousands of years they’ll probably still be there in a few days. Poor Douven Staul might quibble with that logic but the group ventured out nonetheless! In true Burning Sindar fashion, the party was ambushed and nearly killed shortly after leaving Windshire. With the help of the materialistic cleric Cantor, the newest addition to the group, our brave heroes managed to win the day. Barely. The journey to the Kobold lair continues!

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Goblin Trouble
Ambushes, and temples, and goblins, oh my!

Inexperienced adventurers find themselves in the town of Redleaf looking for work. The clerics of Arawai seek to claim this temple but they are afraid that perhaps they are not the only ones with designs on the ancient place. The High Priest, Ressilmae Starlight, enlists the old dwarf Teldorthan to organize an expidition to the site to ensure it is safe to occupy.

The party accepts the mission and journeys to the temple. But things start out badly as they are ambushed by goblins a short distance from town! The players manage to defeat their attackers in a close battle. The attacks continue, increasing in ferocity, as the party explores the ancient temple. It is clear that the goblins have taken over the place, though it doesn’t look like they have been here long. The mission culminates in a battle with a magic wielding goblin who nearly destroys the entire party! Somewhat miraculously, the party members triumph.

They find a mysterious puzzle box on the body of the magic user and decide to keep it for further study later.

Upon returning to the Blue Moon Alehouse in Redleaf the adventurers are attacked by the goblins yet again! The battle goes poorly, with a commoner killed in the cross-fire, but again the party comes out on top. One of the attacking creatures flees into the darkness and escapes.

The village celebrates the players as heroes! The High Priest of Arawai, Ressilmae Starlight, visits the players to give his thanks for their good work. He also provides Teldorthan with another contract. The players agree to the terms and the old dwarf begins preparations for the journey to nearby Windshire.

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